Ok ill start the discussion.
Rebuilding the Raid Force
I think the first thing we need to do is set a raid schedule. Most if not all raiding guilds have set days they raid, for instance Tues, Thurs and Sat. I think we should start with three for now. The way we have been doing it is raid leaders would just go to the calendar and post raids whenever. When we were going good this was awesome. Lots of raids, lots of fun and least of all lots of loot. Problem is after a while people start to get burned out. Im not saying we cant have raids other nites but define the raid schedule.
Second thing we need to do is then find out who can raid on those nites. Real life does happen, and its not like a job but get an idea who can raid on the majority of those nite so you can count on them, most of the time.
Thirdly we need to decide what classes are needed for the majority of raiding and start a roster for those positions. Yes certain raids may require different classes for a specific mob, etc.
Fourth, people have to determine what class they want to focus on as there main for raid (remember to pick a class you enjoy playing). Lots of people have level 80 alts but for this raiding to succeed characters need to progress in both skill and gear and if people are constantly switching toons for the raids it slows that progression. I would suggest leaving it up to raid leaders if certain class for specific raids or mobs.
Fifth, ties into number four, with the roster of needed classes set, raiders chosing what class they want to play will provide and accurate list of what classes we need. Be it help current Avaloriens level to take those spots, or recruiting for them. If we recruit we need to inform them, we are rebuilding so we dont get high level people who get discouraged because we are not doing TSO stuff exclusively.
Sixth, Loot. It will come. The leaders will come up with a fair and equitable system. Again, it will come.
Seventh. We just need a gameplan. How best to progress with zones. What zones to start with, how often we do them and when its time to move on, etc.
And lastly, HAVE FUN!!! Its still a game not a job!
Discuss....
Rebuilding the Raid Force
I think the first thing we need to do is set a raid schedule. Most if not all raiding guilds have set days they raid, for instance Tues, Thurs and Sat. I think we should start with three for now. The way we have been doing it is raid leaders would just go to the calendar and post raids whenever. When we were going good this was awesome. Lots of raids, lots of fun and least of all lots of loot. Problem is after a while people start to get burned out. Im not saying we cant have raids other nites but define the raid schedule.
Second thing we need to do is then find out who can raid on those nites. Real life does happen, and its not like a job but get an idea who can raid on the majority of those nite so you can count on them, most of the time.
Thirdly we need to decide what classes are needed for the majority of raiding and start a roster for those positions. Yes certain raids may require different classes for a specific mob, etc.
Fourth, people have to determine what class they want to focus on as there main for raid (remember to pick a class you enjoy playing). Lots of people have level 80 alts but for this raiding to succeed characters need to progress in both skill and gear and if people are constantly switching toons for the raids it slows that progression. I would suggest leaving it up to raid leaders if certain class for specific raids or mobs.
Fifth, ties into number four, with the roster of needed classes set, raiders chosing what class they want to play will provide and accurate list of what classes we need. Be it help current Avaloriens level to take those spots, or recruiting for them. If we recruit we need to inform them, we are rebuilding so we dont get high level people who get discouraged because we are not doing TSO stuff exclusively.
Sixth, Loot. It will come. The leaders will come up with a fair and equitable system. Again, it will come.
Seventh. We just need a gameplan. How best to progress with zones. What zones to start with, how often we do them and when its time to move on, etc.
And lastly, HAVE FUN!!! Its still a game not a job!
Discuss....
Edited by
Jurrell 10 months ago
